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Football Breakdown

Last Updated: June 22, 2025

Our new platform is designed to allow your coaching staff to break down film using Tags that contain your terminology or nomenclature. There are no more rigid, pre-defined columns that require strict values. We now have a common area called Markers that stores multiple tags for a given play. All of these Markers can be applied to a single full game-length video clip. We show the Markers in a list just as if the film was spliced into individual plays.

The following table lists global tags that are part of our AI Action Detection as well as our Game Report. This data will generate a complete game report as well as allow our Scout Wizard to engage with you and provide insight. The AI Detection column is Action Detection and shows if we are going to apply AI to that tag or not. Yes means we have it working now, Planned means we will be working on it soon and No means we have no immediate plans for action detection for that Tag.

TagMarker or ActionAI DetectionComments
SNAP
SnapYesMarks the beginning of a play
OUsPlannedIf we possess the ball at time of snap
DThemPlannedIf they possess the ball at time of snap
RUNRunPlannedWas the play a RUN or PASS
PASSPassPlannedWas the play a RUN or PASS
STSpecial TeamsPlannedIf the play is designated as Special Teams (ex. O ST)
KOKickoffPlannedKickoff = O ST KO | Kick Return = D ST KO
PATPoint After Attempt
PlannedEx. Point After = O ST PAT ~ AI will mark as FG for now
FGField Goal
PlannedEx. Field Goal = O ST FG
PUNTPuntPlannedPunt = O ST PUNT | Punt Return = D ST PUNT
Q1, Q2, OT, 2OT, etc.Quarter or PeriodNoQuarter or period of the game
1ST, 2ND, 3RD, 4THDownNoCurrent down
F- [ value ]
FormationNoFormation = F-I RIGHT
P- [ value ]Play NameNoPlay Name = P-32 DIVE
+ [ value ]Yards GainNo8 Yards Gained = +8
- [ value ]
Yards LostNo2 Yards Lost = -2

The following table are reserved tags that may be a future part of our Game Report and Scout Wizard.

Future Reserved TagMarker or ActionAI DetectionComments
H- [ value ]Hash TagNoLeft Hash = H-L | Right Middle Hash = H-RM
YL- [ value ]Our Yard LineNoOur 35 Yard Line = YL-35
YL+ [ value ]
Their Yard LineNoTheir 35 Yard line = YL+35
R- [ value ]
Result of Play
No
Play results; R-INT, R-TD, R-INC, etc.
# [ value ]
Player
FuturePerson tied to play

You can also add your own terminology or nomenclature tags for anything you want to track: blitzes, coverage, packages, etc. There is no limit to what you could add in your breakdown.